It's for the air and missile defense of Guam, autonomously assessing weapons capacity and interceptor inventories across land, sea, and air to determine which defense asset should engage a threat and when. Defending Guam isn’t about just having enough sensors and interceptors. During a complex attack, someone—or increasingly, software—has to continuously decide which sensor should track what, which weapon is best positioned to engage each threat, and how to avoid wasting limited interceptors. Successfully demonstrating Battle Manager autonomously working through that problem across land, sea and air is an important step for Lattice. And - potentially - a much bigger deal for Anduril than any single weapon it builds.